Thursday, February 09, 2012

How to Create a New Game

Article by Paul Hoemke









The easiest way to create a new game is to start with the central idea from an existing game, add some instructions, and build the game around standard game equipment – standard playing cards, standard dice, and a standard checkerboard and checkers. The result could be a variation of an existing game, or a totally new game.

With playing cards, you can start with a trick-taking game like Hearts or Bridge. Or you can start with a continue-the-sequence game like Michigan or Fan Tan. Or you can start with a discard-all-your-cards game like Crazy Eights or Old Maid. Or you can start with a card-combination game like Poker or Gin Rummy.

With dice, you can start with a dice-combination game like Yacht or Poker Dice. Or you can start with a dice-total game like Craps or Close the Box. Or you can start with a single-dice-matching game like Ship Captain Crew.

With a checkerboard, and checkers you can start with a disk-capturing game like Checkers or Chess. Or you can start with a disk-movement game like Chinese Checkers. Or you can start with a disks-in-a-row game like Go-Moku or Tic Tac Toe. Or you can start with a race game like Parcheesi or Backgammon.

To this central idea, add game instructions. For a trick-taking card game, will a player try to take a declared number of tricks, or to take or avoid specific cards? For a dice-combination game, how many dice are rolled, and how many can be rerolled? For a disk-movement game, can a checker move over another checker, or must it stop or turn? If the game will be similar to an existing game, you can start with instructions from that game. Then you just need to add, modify, and remove instructions.There are lots of games using playing cards and dice to borrow from. Creating a game with a checkerboard and checkers can require some extra thought. For a race game, you can use the outer squares of a checkerboard as a racetrack. You can use one or two dice to determine how far to move your checker on a turn. Or you can use the numbers on playing cards do the same thing. Seven cards from Ace through Seven will take a checker completely around a checkerboard.

I have found that token-placement games on a checkerboard work well. (Tokens are small objects such as coins that are substituted for checkers when too many checkers would be needed.) For instance, you can place five tokens on the board to form a cross with a token on one square and the other four tokens on the squares on each of its four sides. Two players alternate placing crosses on empty areas of the board until one player places a final cross, and the other player cannot find space on the board to place another one.

And look for connections between playing cards and dice and a checkerboard. The Two through Queen from a suit of playing cards can be mapped to the throw of two dice. The throw of two dice can be mapped to the six-by-six area at the center of a checkerboard. The four sides of a checkerboard can be mapped to the four suits of playing cards.

A new game can be created by beginning with a central idea and adding some instruction using standard game equipment. It requires thought and effort, but it is easier than starting from scratch. I will follow this article with several more articles showing examples of creating new games.

Copyright (c) 2009 – Paul Hoemke. All Rights Reserved.



About the Author

Paul Hoemke is the owner of the Animal Game Mart located at http://www.AnimalGameMart.com/. Here you will find simple card games, dice games, and checkerboard games using standard game supplies. Both traditional and new games, each with variations. Free and inexpensive instructions available. Contact Paul at pchoemke2@AnimalGameMart.com.










Is it legal to create a Poker Club?

I want to create a poker club in the State of New York and I want to find out if it is legal. Our objective is to use the Buy-In fee to fund the ultimate winner to join a Poker Tournament at a casino with any possible winner being dividend amongst the club’s members.

Thanks.

How to Create a New Card Game

Creating a new card game can be as easy as taking an old card game and changing some of the rules. Just look at Hearts.

Hearts is a trick-taking card game for three to six players. It is best played with four players. The object of the game is to avoid taking Heart cards in tricks.

For each hand, the cards are dealt one at a time face-down around the circle as far as they will go equally. Extra cards are laid aside, unseen. The player with the Two of Clubs then becomes the first lead player.

The lead player lays down a card, and each player in turn moving clockwise around the circle lays down a card. Those cards must match the suit of the lead card if possible. The player playing the highest card in the suit that was lead takes the trick, and leads to the next trick. A Heart card cannot be lead until one has been played that does not match the lead card.

Heart cards taken in tricks each score a point. The player with lowest score when another player’s score reaches 100 wins the game.

New rules have been added over time to create new Hearts card games. A three card pass was added after the deal and before play. You pass three cards to a player, and a player passes three cards to you.

Another rule commonly called ‘Shoot the Moon’ was added. With this rule, if you take all scoring cards during a hand, you score zero points, and each of the other players score the total of all scoring cards in play. Or you subtract the total of all scoring cards from your current score.

One new rule made the Queen of Spades a scoring card worth 13 points, while another new rule made the Ten of Diamonds a scoring card worth minus-10 points.

With new rules came new names for some of these games. People now play Black Queen or Omnibus Hearts instead of Hearts.

So what can you do to create a new Hearts game?

You could change the rules to make all of the red cards scoring cards. Heart and Diamond cards would each score 1 point. Or you could make Heart cards each score 1 point, and Diamond cards each score minus-1 point.

Or you could change the rules so that the Two through Nine of Hearts each score two points, while keeping the Ten through Ace of Hearts each scoring one point.

Or you could add some rules from Crazy Eights to make Hearts more interesting. You could play a card with the same rank as the card laid down by the player to your right, no matter what the lead suit was. And you could play an Eight and change the suit of the lead card. (The Eight would belong to the new suit.)

Or you could change the criteria for winning the game. The player with the second-lowest score when another player’s score reaches 100 wins the game.

 

I need to create a presentation for a casino on why they would sponsor a hockey team. What do I include?

What do I include? How do I make a presentation for them, meaning how should I structure this? Should I put it in a binder? This Casino is a local casino.

How To Create Crackle Finish


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How to Create a New Card Game

Creating a new card game can be as easy as taking an old card game and changing some of the rules. Just look at Hearts.

Hearts is a trick-taking card game for three to six players. It is best played with four players. The object of the game is to avoid taking Heart cards in tricks.

For each hand, the cards are dealt one at a time face-down around the circle as far as they will go equally. Extra cards are laid aside, unseen. The player with the Two of Clubs then becomes the first lead player.

The lead player lays down a card, and each player in turn moving clockwise around the circle lays down a card. Those cards must match the suit of the lead card if possible. The player playing the highest card in the suit that was lead takes the trick, and leads to the next trick. A Heart card cannot be lead until one has been played that does not match the lead card.

Heart cards taken in tricks each score a point. The player with lowest score when another player’s score reaches 100 wins the game.

New rules have been added over time to create new Hearts card games. A three card pass was added after the deal and before play. You pass three cards to a player, and a player passes three cards to you.

Another rule commonly called ‘Shoot the Moon’ was added. With this rule, if you take all scoring cards during a hand, you score zero points, and each of the other players score the total of all scoring cards in play. Or you subtract the total of all scoring cards from your current score.

One new rule made the Queen of Spades a scoring card worth 13 points, while another new rule made the Ten of Diamonds a scoring card worth minus-10 points.

With new rules came new names for some of these games. People now play Black Queen or Omnibus Hearts instead of Hearts.

So what can you do to create a new Hearts game?

You could change the rules to make all of the red cards scoring cards. Heart and Diamond cards would each score 1 point. Or you could make Heart cards each score 1 point, and Diamond cards each score minus-1 point.

Or you could change the rules so that the Two through Nine of Hearts each score two points, while keeping the Ten through Ace of Hearts each scoring one point.

Or you could add some rules from Crazy Eights to make Hearts more interesting. You could play a card with the same rank as the card laid down by the player to your right, no matter what the lead suit was. And you could play an Eight and change the suit of the lead card. (The Eight would belong to the new suit.)

Or you could change the criteria for winning the game. The player with the second-lowest score when another player’s score reaches 100 wins the game.